CMakeLists.txt 3.6 KB

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  1. cmake_minimum_required(VERSION 3.25)
  2. project(RemoteAR3)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(RemoteAR3 src/main.cpp
  5. src/main_ext.cpp
  6. src/frame_sender.cpp
  7. src/image_process.cpp
  8. src/simple_mq.cpp
  9. src/simple_opengl.cpp
  10. src/third_party/rs.c)
  11. # CUDA config
  12. find_package(CUDAToolkit REQUIRED)
  13. target_link_directories(${PROJECT_NAME} PRIVATE /usr/local/cuda/lib64)
  14. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  15. # spdlog config
  16. find_package(spdlog REQUIRED)
  17. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  18. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  19. # OpenCV config
  20. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs)
  21. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  22. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  23. # glfw config
  24. if (WIN32)
  25. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  26. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  27. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  28. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  29. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  30. else ()
  31. find_package(glfw3 REQUIRED)
  32. target_link_libraries(${PROJECT_NAME} glfw)
  33. endif ()
  34. # glad config
  35. if (WIN32)
  36. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  37. else ()
  38. set(GLAD_DIR /home/tpx/src/glad)
  39. endif ()
  40. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  41. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  42. # imgui config
  43. if (WIN32)
  44. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  45. else ()
  46. set(IMGUI_DIR /home/tpx/src/imgui-1.90)
  47. endif ()
  48. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  49. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  50. target_sources(${PROJECT_NAME} PRIVATE
  51. ${IMGUI_DIR}/imgui.cpp
  52. ${IMGUI_DIR}/imgui_draw.cpp
  53. ${IMGUI_DIR}/imgui_tables.cpp
  54. ${IMGUI_DIR}/imgui_widgets.cpp
  55. ${IMGUI_DIR}/imgui_demo.cpp
  56. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  57. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  58. target_compile_definitions(${PROJECT_NAME} PRIVATE HAVE_IMGUI)
  59. # MVS config
  60. if (WIN32)
  61. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  62. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  63. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  64. else ()
  65. set(MVS_DIR /opt/MVS)
  66. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  67. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  68. endif ()
  69. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  70. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  71. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  72. target_sources(${PROJECT_NAME} PRIVATE src/mvs_camera.cpp)
  73. # NvEnc config
  74. if (WIN32)
  75. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  76. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  77. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  78. else ()
  79. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  80. find_library(NVENC_LIB nvidia-encode)
  81. endif ()
  82. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  83. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  84. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  85. target_sources(${PROJECT_NAME} PRIVATE src/video_encoder.cpp)
  86. # yaml-cpp
  87. find_package(yaml-cpp REQUIRED)
  88. target_include_directories(${PROJECT_NAME} PRIVATE ${YAML_CPP_INCLUDE_DIR})
  89. target_link_libraries(${PROJECT_NAME} ${YAML_CPP_LIBRARIES})
  90. # Boost config
  91. find_package(Boost REQUIRED COMPONENTS iostreams)
  92. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  93. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})