CMakeLists.txt 4.4 KB

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  1. cmake_minimum_required(VERSION 3.25)
  2. project(RemoteAR2 LANGUAGES C CXX)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(RemoteAR2 src/main.cpp
  5. src/augment_renderer.cpp
  6. src/frame_sender.cpp
  7. src/third_party/rs.c)
  8. # OpenGL config
  9. find_package(OpenGL REQUIRED)
  10. target_include_directories(${PROJECT_NAME} PRIVATE ${OPENGL_INCLUDE_DIR})
  11. target_link_libraries(${PROJECT_NAME} OpenGL::GL)
  12. target_sources(${PROJECT_NAME} PRIVATE src/texture_renderer.cpp)
  13. # glfw config
  14. if (WIN32)
  15. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  16. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  17. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  18. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  19. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  20. else ()
  21. find_package(glfw3 REQUIRED)
  22. target_link_libraries(${PROJECT_NAME} glfw)
  23. endif ()
  24. # glad config
  25. if (WIN32)
  26. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  27. else ()
  28. set(GLAD_DIR /home/tpx/src/glad)
  29. endif ()
  30. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  31. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  32. # imgui config
  33. if (WIN32)
  34. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  35. else ()
  36. set(IMGUI_DIR /home/tpx/src/imgui-1.89.5)
  37. endif ()
  38. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  39. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  40. target_sources(${PROJECT_NAME} PRIVATE
  41. ${IMGUI_DIR}/imgui.cpp
  42. ${IMGUI_DIR}/imgui_draw.cpp
  43. ${IMGUI_DIR}/imgui_tables.cpp
  44. ${IMGUI_DIR}/imgui_widgets.cpp
  45. ${IMGUI_DIR}/imgui_demo.cpp
  46. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  47. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  48. # spdlog config
  49. find_package(spdlog REQUIRED)
  50. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  51. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  52. # OpenCV config
  53. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs)
  54. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  55. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  56. # MVS config
  57. if (WIN32)
  58. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  59. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  60. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  61. else ()
  62. set(MVS_DIR /opt/MVS)
  63. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  64. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  65. endif ()
  66. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  67. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  68. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  69. target_sources(${PROJECT_NAME} PRIVATE src/mvs_camera.cpp)
  70. # Boost config
  71. find_package(Boost REQUIRED COMPONENTS iostreams)
  72. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  73. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  74. # VTK config
  75. find_package(VTK REQUIRED)
  76. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  77. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  78. # NDI config
  79. if (WIN32)
  80. set(CAPI_DIR C:/BuildEssentials/Library/CombinedAPIsample)
  81. set(CAPI_LIB_DIR ${CAPI_DIR}/x64/Release)
  82. else ()
  83. set(CAPI_DIR /home/tpx/src/CombinedAPIsample)
  84. set(CAPI_LIB_DIR ${CAPI_DIR}/build/linux)
  85. endif ()
  86. set(CAPI_INCLUDE_DIR ${CAPI_DIR}/library/include)
  87. find_library(CAPI_LIB ndicapi HINTS ${CAPI_LIB_DIR})
  88. target_include_directories(${PROJECT_NAME} PRIVATE ${CAPI_INCLUDE_DIR})
  89. target_link_libraries(${PROJECT_NAME} ${CAPI_LIB})
  90. # Eigen config
  91. find_package(Eigen3 REQUIRED)
  92. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  93. # CUDA config
  94. find_package(CUDAToolkit REQUIRED)
  95. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  96. # NvEnc config
  97. if (WIN32)
  98. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  99. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  100. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  101. else ()
  102. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  103. find_library(NVENC_LIB nvidia-encode)
  104. endif ()
  105. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  106. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  107. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  108. target_sources(${PROJECT_NAME} PRIVATE src/video_encoder.cpp)
  109. # xxHash config
  110. set(XXHASH_INCLUDE_DIR /usr/include)
  111. find_library(XXHASH_LIB xxhash)
  112. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_INCLUDE_DIR})
  113. target_link_libraries(${PROJECT_NAME} ${XXHASH_LIB})