CMakeLists.txt 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118
  1. cmake_minimum_required(VERSION 3.25)
  2. project(RemoteAR2 LANGUAGES C CXX CUDA)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(RemoteAR2 src/main.cpp src/augment_renderer.cpp)
  5. # OpenGL config
  6. find_package(OpenGL REQUIRED)
  7. target_include_directories(${PROJECT_NAME} PRIVATE ${OPENGL_INCLUDE_DIR})
  8. target_link_libraries(${PROJECT_NAME} OpenGL::GL)
  9. target_sources(${PROJECT_NAME} PRIVATE src/texture_renderer.cpp)
  10. # glfw config
  11. if (WIN32)
  12. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  13. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  14. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  15. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  16. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  17. else ()
  18. find_package(glfw3 REQUIRED)
  19. target_link_libraries(${PROJECT_NAME} glfw)
  20. endif ()
  21. # glad config
  22. if (WIN32)
  23. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  24. else ()
  25. set(GLAD_DIR /home/tpx/src/glad)
  26. endif ()
  27. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  28. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  29. # imgui config
  30. if (WIN32)
  31. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  32. else ()
  33. set(IMGUI_DIR /home/tpx/src/imgui-1.89.5)
  34. endif ()
  35. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  36. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  37. target_sources(${PROJECT_NAME} PRIVATE
  38. ${IMGUI_DIR}/imgui.cpp
  39. ${IMGUI_DIR}/imgui_draw.cpp
  40. ${IMGUI_DIR}/imgui_tables.cpp
  41. ${IMGUI_DIR}/imgui_widgets.cpp
  42. ${IMGUI_DIR}/imgui_demo.cpp
  43. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  44. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  45. # spdlog config
  46. find_package(spdlog REQUIRED)
  47. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  48. # OpenCV config
  49. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs)
  50. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  51. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  52. # MVS config
  53. if (WIN32)
  54. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  55. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  56. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  57. else ()
  58. set(MVS_DIR /opt/MVS)
  59. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  60. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  61. endif ()
  62. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  63. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  64. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  65. target_sources(${PROJECT_NAME} PRIVATE src/mvs_camera.cpp)
  66. # Boost config
  67. find_package(Boost REQUIRED)
  68. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  69. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  70. # VTK config
  71. find_package(VTK REQUIRED)
  72. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  73. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  74. # NDI config
  75. if (WIN32)
  76. set(CAPI_DIR C:/BuildEssentials/Library/CombinedAPIsample)
  77. set(CAPI_LIB_DIR ${CAPI_DIR}/x64/Release)
  78. else ()
  79. set(CAPI_DIR /home/tpx/src/CombinedAPIsample)
  80. set(CAPI_LIB_DIR ${CAPI_DIR}/build/linux)
  81. endif ()
  82. set(CAPI_INCLUDE_DIR ${CAPI_DIR}/library/include)
  83. find_library(CAPI_LIB ndicapi HINTS ${CAPI_LIB_DIR})
  84. target_include_directories(${PROJECT_NAME} PRIVATE ${CAPI_INCLUDE_DIR})
  85. target_link_libraries(${PROJECT_NAME} ${CAPI_LIB})
  86. # Eigen config
  87. find_package(Eigen3 REQUIRED)
  88. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  89. # CUDA config
  90. target_include_directories(${PROJECT_NAME} PRIVATE ${CUDA_INCLUDE_DIRS})
  91. target_link_libraries(${PROJECT_NAME} ${CUDA_LIBRARIES})
  92. # NvEnc config
  93. if (WIN32)
  94. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  95. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  96. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  97. else ()
  98. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  99. find_library(NVENC_LIB nvidia-encode)
  100. endif ()
  101. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  102. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  103. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})