CMakeLists.txt 4.9 KB

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  1. cmake_minimum_required(VERSION 3.25)
  2. project(RemoteAR2 LANGUAGES C CXX)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(RemoteAR2 src/main.cpp
  5. src/augment_renderer.cpp
  6. src/frame_sender.cpp
  7. src/sophiar_connect.cpp
  8. src/raw_file_saver.cpp
  9. src/third_party/rs.c)
  10. # OpenGL config
  11. find_package(OpenGL REQUIRED)
  12. target_include_directories(${PROJECT_NAME} PRIVATE ${OPENGL_INCLUDE_DIR})
  13. target_link_libraries(${PROJECT_NAME} OpenGL::GL)
  14. target_sources(${PROJECT_NAME} PRIVATE src/texture_renderer.cpp)
  15. # glfw config
  16. if (WIN32)
  17. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  18. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  19. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  20. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  21. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  22. else ()
  23. find_package(glfw3 REQUIRED)
  24. target_link_libraries(${PROJECT_NAME} glfw)
  25. endif ()
  26. # glad config
  27. if (WIN32)
  28. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  29. else ()
  30. set(GLAD_DIR /home/tpx/src/glad)
  31. endif ()
  32. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  33. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  34. # imgui config
  35. if (WIN32)
  36. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  37. else ()
  38. set(IMGUI_DIR /home/tpx/src/imgui-1.89.5)
  39. endif ()
  40. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  41. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  42. target_sources(${PROJECT_NAME} PRIVATE
  43. ${IMGUI_DIR}/imgui.cpp
  44. ${IMGUI_DIR}/imgui_draw.cpp
  45. ${IMGUI_DIR}/imgui_tables.cpp
  46. ${IMGUI_DIR}/imgui_widgets.cpp
  47. ${IMGUI_DIR}/imgui_demo.cpp
  48. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  49. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  50. target_compile_definitions(${PROJECT_NAME} PRIVATE HAVE_IMGUI)
  51. # fmt config
  52. if (NOT WIN32)
  53. find_package(fmt REQUIRED)
  54. target_link_libraries(${PROJECT_NAME} fmt::fmt)
  55. endif ()
  56. # spdlog config
  57. find_package(spdlog REQUIRED)
  58. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  59. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  60. # OpenCV config
  61. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs)
  62. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  63. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  64. # MVS config
  65. if (WIN32)
  66. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  67. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  68. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  69. else ()
  70. set(MVS_DIR /opt/MVS)
  71. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  72. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  73. endif ()
  74. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  75. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  76. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  77. target_sources(${PROJECT_NAME} PRIVATE src/mvs_camera.cpp)
  78. # Boost config
  79. find_package(Boost REQUIRED COMPONENTS iostreams)
  80. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  81. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  82. # VTK config
  83. find_package(VTK REQUIRED)
  84. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  85. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  86. # NDI config
  87. if (WIN32)
  88. set(CAPI_DIR C:/BuildEssentials/Library/CombinedAPIsample)
  89. set(CAPI_LIB_DIR ${CAPI_DIR}/x64/Release)
  90. else ()
  91. set(CAPI_DIR /home/tpx/src/CombinedAPIsample)
  92. set(CAPI_LIB_DIR ${CAPI_DIR}/build/linux)
  93. endif ()
  94. set(CAPI_INCLUDE_DIR ${CAPI_DIR}/library/include)
  95. find_library(CAPI_LIB ndicapi HINTS ${CAPI_LIB_DIR})
  96. target_include_directories(${PROJECT_NAME} PRIVATE ${CAPI_INCLUDE_DIR})
  97. target_link_libraries(${PROJECT_NAME} ${CAPI_LIB})
  98. # Eigen config
  99. find_package(Eigen3 REQUIRED)
  100. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  101. # CUDA config
  102. find_package(CUDAToolkit REQUIRED)
  103. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  104. # NvEnc config
  105. if (WIN32)
  106. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  107. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  108. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  109. else ()
  110. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  111. find_library(NVENC_LIB nvidia-encode)
  112. endif ()
  113. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  114. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  115. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  116. target_sources(${PROJECT_NAME} PRIVATE src/video_encoder.cpp)
  117. # xxHash config
  118. if (WIN32)
  119. set(XXHASH_DIR C:/BuildEssentials/Library/xxHash-0.8.1/Source)
  120. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_DIR})
  121. target_sources(${PROJECT_NAME} PRIVATE ${XXHASH_DIR}/xxhash.c)
  122. else ()
  123. set(XXHASH_INCLUDE_DIR /usr/include)
  124. find_library(XXHASH_LIB xxhash)
  125. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_INCLUDE_DIR})
  126. target_link_libraries(${PROJECT_NAME} ${XXHASH_LIB})
  127. endif ()