CMakeLists.txt 4.9 KB

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  1. cmake_minimum_required(VERSION 3.25)
  2. project(RemoteAR2 LANGUAGES C CXX)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(RemoteAR2 src/main.cpp
  5. src/augment_renderer.cpp
  6. src/frame_sender.cpp
  7. src/sophiar_connect.cpp
  8. src/third_party/rs.c)
  9. # OpenGL config
  10. find_package(OpenGL REQUIRED)
  11. target_include_directories(${PROJECT_NAME} PRIVATE ${OPENGL_INCLUDE_DIR})
  12. target_link_libraries(${PROJECT_NAME} OpenGL::GL)
  13. target_sources(${PROJECT_NAME} PRIVATE src/texture_renderer.cpp)
  14. # glfw config
  15. if (WIN32)
  16. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  17. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  18. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  19. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  20. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  21. else ()
  22. find_package(glfw3 REQUIRED)
  23. target_link_libraries(${PROJECT_NAME} glfw)
  24. endif ()
  25. # glad config
  26. if (WIN32)
  27. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  28. else ()
  29. set(GLAD_DIR /home/tpx/src/glad)
  30. endif ()
  31. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  32. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  33. # imgui config
  34. if (WIN32)
  35. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  36. else ()
  37. set(IMGUI_DIR /home/tpx/src/imgui-1.89.5)
  38. endif ()
  39. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  40. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  41. target_sources(${PROJECT_NAME} PRIVATE
  42. ${IMGUI_DIR}/imgui.cpp
  43. ${IMGUI_DIR}/imgui_draw.cpp
  44. ${IMGUI_DIR}/imgui_tables.cpp
  45. ${IMGUI_DIR}/imgui_widgets.cpp
  46. ${IMGUI_DIR}/imgui_demo.cpp
  47. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  48. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  49. target_compile_definitions(${PROJECT_NAME} PRIVATE HAVE_IMGUI)
  50. # fmt config
  51. if (NOT WIN32)
  52. find_package(fmt REQUIRED)
  53. target_link_libraries(${PROJECT_NAME} fmt::fmt)
  54. endif ()
  55. # spdlog config
  56. find_package(spdlog REQUIRED)
  57. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  58. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  59. # OpenCV config
  60. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs)
  61. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  62. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  63. # MVS config
  64. if (WIN32)
  65. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  66. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  67. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  68. else ()
  69. set(MVS_DIR /opt/MVS)
  70. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  71. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  72. endif ()
  73. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  74. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  75. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  76. target_sources(${PROJECT_NAME} PRIVATE src/mvs_camera.cpp)
  77. # Boost config
  78. find_package(Boost REQUIRED COMPONENTS iostreams)
  79. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  80. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  81. # VTK config
  82. find_package(VTK REQUIRED)
  83. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  84. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  85. # NDI config
  86. if (WIN32)
  87. set(CAPI_DIR C:/BuildEssentials/Library/CombinedAPIsample)
  88. set(CAPI_LIB_DIR ${CAPI_DIR}/x64/Release)
  89. else ()
  90. set(CAPI_DIR /home/tpx/src/CombinedAPIsample)
  91. set(CAPI_LIB_DIR ${CAPI_DIR}/build/linux)
  92. endif ()
  93. set(CAPI_INCLUDE_DIR ${CAPI_DIR}/library/include)
  94. find_library(CAPI_LIB ndicapi HINTS ${CAPI_LIB_DIR})
  95. target_include_directories(${PROJECT_NAME} PRIVATE ${CAPI_INCLUDE_DIR})
  96. target_link_libraries(${PROJECT_NAME} ${CAPI_LIB})
  97. # Eigen config
  98. find_package(Eigen3 REQUIRED)
  99. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  100. # CUDA config
  101. find_package(CUDAToolkit REQUIRED)
  102. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  103. # NvEnc config
  104. if (WIN32)
  105. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  106. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  107. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  108. else ()
  109. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  110. find_library(NVENC_LIB nvidia-encode)
  111. endif ()
  112. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  113. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  114. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  115. target_sources(${PROJECT_NAME} PRIVATE src/video_encoder.cpp)
  116. # xxHash config
  117. if (WIN32)
  118. set(XXHASH_DIR C:/BuildEssentials/Library/xxHash-0.8.1/Source)
  119. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_DIR})
  120. target_sources(${PROJECT_NAME} PRIVATE ${XXHASH_DIR}/xxhash.c)
  121. else ()
  122. set(XXHASH_INCLUDE_DIR /usr/include)
  123. find_library(XXHASH_LIB xxhash)
  124. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_INCLUDE_DIR})
  125. target_link_libraries(${PROJECT_NAME} ${XXHASH_LIB})
  126. endif ()