CMakeLists.txt 4.5 KB

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  1. cmake_minimum_required(VERSION 3.25)
  2. project(RemoteAR2 LANGUAGES C CXX)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(RemoteAR2 src/main.cpp
  5. src/augment_renderer.cpp
  6. src/frame_sender.cpp
  7. src/sophiar_connect.cpp
  8. src/third_party/rs.c)
  9. # OpenGL config
  10. find_package(OpenGL REQUIRED)
  11. target_include_directories(${PROJECT_NAME} PRIVATE ${OPENGL_INCLUDE_DIR})
  12. target_link_libraries(${PROJECT_NAME} OpenGL::GL)
  13. target_sources(${PROJECT_NAME} PRIVATE src/texture_renderer.cpp)
  14. # glfw config
  15. if (WIN32)
  16. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  17. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  18. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  19. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  20. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  21. else ()
  22. find_package(glfw3 REQUIRED)
  23. target_link_libraries(${PROJECT_NAME} glfw)
  24. endif ()
  25. # glad config
  26. if (WIN32)
  27. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  28. else ()
  29. set(GLAD_DIR /home/tpx/src/glad)
  30. endif ()
  31. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  32. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  33. # imgui config
  34. if (WIN32)
  35. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  36. else ()
  37. set(IMGUI_DIR /home/tpx/src/imgui-1.89.5)
  38. endif ()
  39. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  40. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  41. target_sources(${PROJECT_NAME} PRIVATE
  42. ${IMGUI_DIR}/imgui.cpp
  43. ${IMGUI_DIR}/imgui_draw.cpp
  44. ${IMGUI_DIR}/imgui_tables.cpp
  45. ${IMGUI_DIR}/imgui_widgets.cpp
  46. ${IMGUI_DIR}/imgui_demo.cpp
  47. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  48. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  49. target_compile_definitions(${PROJECT_NAME} PRIVATE HAVE_IMGUI)
  50. # spdlog config
  51. find_package(spdlog REQUIRED)
  52. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  53. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  54. # OpenCV config
  55. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs)
  56. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  57. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  58. # MVS config
  59. if (WIN32)
  60. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  61. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  62. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  63. else ()
  64. set(MVS_DIR /opt/MVS)
  65. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  66. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  67. endif ()
  68. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  69. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  70. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  71. target_sources(${PROJECT_NAME} PRIVATE src/mvs_camera.cpp)
  72. # Boost config
  73. find_package(Boost REQUIRED COMPONENTS iostreams)
  74. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  75. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  76. # VTK config
  77. find_package(VTK REQUIRED)
  78. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  79. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  80. # NDI config
  81. if (WIN32)
  82. set(CAPI_DIR C:/BuildEssentials/Library/CombinedAPIsample)
  83. set(CAPI_LIB_DIR ${CAPI_DIR}/x64/Release)
  84. else ()
  85. set(CAPI_DIR /home/tpx/src/CombinedAPIsample)
  86. set(CAPI_LIB_DIR ${CAPI_DIR}/build/linux)
  87. endif ()
  88. set(CAPI_INCLUDE_DIR ${CAPI_DIR}/library/include)
  89. find_library(CAPI_LIB ndicapi HINTS ${CAPI_LIB_DIR})
  90. target_include_directories(${PROJECT_NAME} PRIVATE ${CAPI_INCLUDE_DIR})
  91. target_link_libraries(${PROJECT_NAME} ${CAPI_LIB})
  92. # Eigen config
  93. find_package(Eigen3 REQUIRED)
  94. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  95. # CUDA config
  96. find_package(CUDAToolkit REQUIRED)
  97. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  98. # NvEnc config
  99. if (WIN32)
  100. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  101. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  102. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  103. else ()
  104. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  105. find_library(NVENC_LIB nvidia-encode)
  106. endif ()
  107. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  108. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  109. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  110. target_sources(${PROJECT_NAME} PRIVATE src/video_encoder.cpp)
  111. # xxHash config
  112. set(XXHASH_INCLUDE_DIR /usr/include)
  113. find_library(XXHASH_LIB xxhash)
  114. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_INCLUDE_DIR})
  115. target_link_libraries(${PROJECT_NAME} ${XXHASH_LIB})