CMakeLists.txt 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304
  1. cmake_minimum_required(VERSION 3.27)
  2. project(DepthGuide)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(${PROJECT_NAME} src/main.cpp
  5. src/ai/impl/fast_sam.cpp
  6. src/ai/impl/zmq_client.cpp
  7. src/image_process/impl/camera_calibrator.cpp
  8. src/image_process/impl/image_process_ui.cpp
  9. src/image_process/impl/process_funcs.cpp
  10. src/image_process/impl/versatile_convertor.cpp
  11. src/impl/main_impl.cpp
  12. src/impl/apps/app_selector/app_selector.cpp
  13. src/impl/apps/debug/app_debug.cpp
  14. src/impl/apps/depth_guide/depth_guide.cpp
  15. src/impl/apps/depth_guide_v2/depth_guide_v2.cpp
  16. src/impl/apps/endo_guide/endo_guide.cpp
  17. src/impl/apps/remote_ar/remote_ar.cpp
  18. src/impl/apps/scene_player/scene_player.cpp
  19. src/impl/apps/tiny_player/tiny_player.cpp
  20. src/codec/image_codec.cpp
  21. src/codec/image_decoder.cpp
  22. src/codec/image_encoder.cpp
  23. src/codec/mesh_decoder.cpp
  24. src/codec/mesh_encoder.cpp
  25. src/codec/pc_decoder.cpp
  26. src/codec/pc_encoder.cpp
  27. src/codec/scene_decoder.cpp
  28. src/codec/scene_encoder.cpp
  29. src/core/impl/event_timer.cpp
  30. src/core/impl/image_utility_v2.cpp
  31. src/core/impl/math_helper.cpp
  32. src/core/impl/memory_pool.cpp
  33. src/core/impl/object_manager.cpp
  34. src/core/impl/pc_utility.cpp
  35. src/module_v3/registration.cpp
  36. src/module/guidance/impl/cursor_guide.cpp
  37. src/module/impl/augment_manager.cpp
  38. src/module/impl/augment_manager_v2.cpp
  39. src/module/impl/camera_augment_helper.cpp
  40. src/module/impl/camera_augment_helper_v2.cpp
  41. src/module/impl/depth_guide_controller.cpp
  42. src/module/impl/image_augment_helper.cpp
  43. src/module/impl/image_augment_helper_v2.cpp
  44. src/module/impl/image_player.cpp
  45. src/module/impl/image_saver.cpp
  46. src/module/impl/image_viewer.cpp
  47. src/module/impl/image_streamer.cpp
  48. src/module/impl/pc_viewer.cpp
  49. src/module/impl/sophiar_monitor.cpp
  50. src/network_v3/sender_tcp.cpp
  51. src/network_v3/sender_udp_fec.cpp
  52. # src/network_v3/receiver_tcp.cpp
  53. src/network_v3/receiver_udp_fec.cpp
  54. # src/network/impl/crc_checker.cpp
  55. src/network/impl/fragment/third_party/rs.c
  56. # src/network/impl/fragment/frag_basic.cpp
  57. # src/network/impl/fragment/frag_rs.cpp
  58. # src/network/impl/multiplexer.cpp
  59. # src/network/impl/network.cpp
  60. src/render_v3/scene_render.cpp
  61. src/render/impl/render_mesh.cpp
  62. src/render/impl/render_pc.cpp
  63. src/render/impl/render_scene.cpp
  64. src/render/impl/render_texture.cpp
  65. src/render/impl/render_tools.cpp
  66. src/render/impl/render_utility.cpp)
  67. target_include_directories(${PROJECT_NAME} PRIVATE src)
  68. #target_compile_options(${PROJECT_NAME} PRIVATE -g -pg)
  69. #target_link_options(${PROJECT_NAME} PRIVATE -g -pg)
  70. #target_compile_options(${PROJECT_NAME} PRIVATE -fsanitize=leak)
  71. #target_link_options(${PROJECT_NAME} PRIVATE -fsanitize=leak)
  72. # image process sub-module
  73. add_subdirectory(src/image_process/cuda_impl)
  74. target_link_libraries(${PROJECT_NAME} ImageProcessCuda)
  75. #target_sources(${PROJECT_NAME} PRIVATE
  76. # src/image_process_v3/image_process.cpp)
  77. # old image process sub-module
  78. add_subdirectory(src/image_process_v3/cuda_impl)
  79. target_link_libraries(${PROJECT_NAME} ImageProcessCudaV3)
  80. target_sources(${PROJECT_NAME} PRIVATE
  81. src/image_process_v3/image_process.cpp)
  82. find_package(PkgConfig REQUIRED)
  83. # CUDA config
  84. find_package(CUDAToolkit REQUIRED)
  85. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  86. # CCCL config
  87. find_package(CCCL REQUIRED)
  88. target_link_libraries(${PROJECT_NAME} CCCL::CCCL)
  89. # spdlog config
  90. find_package(spdlog REQUIRED)
  91. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  92. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  93. # OpenCV config
  94. cmake_policy(SET CMP0146 OLD)
  95. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc calib3d imgcodecs opencv_cudastereo)
  96. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  97. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  98. # glfw config
  99. if (WIN32)
  100. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  101. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  102. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  103. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  104. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  105. else ()
  106. find_package(glfw3 REQUIRED)
  107. target_link_libraries(${PROJECT_NAME} glfw)
  108. endif ()
  109. # glad config
  110. if (WIN32)
  111. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  112. else ()
  113. set(GLAD_DIR /home/tpx/src/glad)
  114. endif ()
  115. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  116. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  117. # glm config
  118. find_package(glm REQUIRED)
  119. target_link_libraries(${PROJECT_NAME} glm::glm)
  120. target_compile_definitions(${PROJECT_NAME} PRIVATE GLM_ENABLE_EXPERIMENTAL)
  121. # imgui config
  122. if (WIN32)
  123. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  124. else ()
  125. set(IMGUI_DIR /home/tpx/src/imgui-1.90)
  126. endif ()
  127. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  128. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  129. target_sources(${PROJECT_NAME} PRIVATE
  130. ${IMGUI_DIR}/imgui.cpp
  131. ${IMGUI_DIR}/imgui_draw.cpp
  132. ${IMGUI_DIR}/imgui_tables.cpp
  133. ${IMGUI_DIR}/imgui_widgets.cpp
  134. ${IMGUI_DIR}/imgui_demo.cpp
  135. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  136. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  137. # ImGuiFileDialog config
  138. set(ImGuiFileDialog_DIR /home/tpx/src/ImGuiFileDialog-0.6.7)
  139. add_subdirectory(${ImGuiFileDialog_DIR} third_party/imgui_file_dialog)
  140. target_include_directories(ImGuiFileDialog PRIVATE ${IMGUI_DIR})
  141. target_link_libraries(${PROJECT_NAME} ImGuiFileDialog)
  142. # imGuIZMO config
  143. set(IMGUIZMO_DIR /home/tpx/src/imGuIZMO.quat-3.0/imGuIZMO.quat)
  144. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUIZMO_DIR})
  145. target_sources(${PROJECT_NAME} PRIVATE
  146. ${IMGUIZMO_DIR}/imGuIZMOquat.cpp)
  147. target_compile_definitions(${PROJECT_NAME} PRIVATE
  148. IMGUIZMO_IMGUI_FOLDER=${IMGUI_DIR}/)
  149. # NanoVG config
  150. set(NANOVG_DIR /home/tpx/src/nanovg)
  151. target_include_directories(${PROJECT_NAME} PRIVATE ${NANOVG_DIR}/src)
  152. target_sources(${PROJECT_NAME} PRIVATE ${NANOVG_DIR}/src/nanovg.c)
  153. # yaml-cpp
  154. find_package(yaml-cpp REQUIRED)
  155. target_include_directories(${PROJECT_NAME} PRIVATE ${YAML_CPP_INCLUDE_DIR})
  156. target_link_libraries(${PROJECT_NAME} ${YAML_CPP_LIBRARIES})
  157. if (WIN32)
  158. target_link_directories(${PROJECT_NAME} PRIVATE C:/BuildEssentials/VS2019Libs/lib)
  159. endif ()
  160. # JSON config
  161. find_package(nlohmann_json REQUIRED)
  162. target_link_libraries(${PROJECT_NAME} nlohmann_json::nlohmann_json)
  163. # Boost config
  164. find_package(Boost REQUIRED COMPONENTS iostreams)
  165. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  166. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  167. # VTK config
  168. find_package(VTK REQUIRED)
  169. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  170. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  171. target_sources(${PROJECT_NAME} PRIVATE src/render_v3/vtk_viewer.cpp)
  172. # PCL config
  173. find_package(PCL REQUIRED)
  174. target_include_directories(${PROJECT_NAME} PRIVATE ${PCL_INCLUDE_DIRS})
  175. target_link_directories(${PROJECT_NAME} PRIVATE ${PCL_LIBRARY_DIRS})
  176. target_compile_definitions(${PROJECT_NAME} PRIVATE ${PCL_DEFINITIONS})
  177. target_link_libraries(${PROJECT_NAME} ${PCL_LIBRARIES})
  178. # Eigen3 config
  179. find_package(Eigen3 REQUIRED)
  180. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  181. # Orbbec config
  182. set(OrbbecSDK_DIR /home/tpx/src/OrbbecSDK-1.9.5)
  183. find_package(OrbbecSDK REQUIRED)
  184. target_link_libraries(${PROJECT_NAME} OrbbecSDK::OrbbecSDK)
  185. target_sources(${PROJECT_NAME} PRIVATE
  186. src/device/impl/orb_camera.cpp
  187. src/device/impl/orb_camera_ui.cpp)
  188. # MVS config
  189. if (WIN32)
  190. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  191. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  192. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  193. else ()
  194. set(MVS_DIR /opt/MVS)
  195. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  196. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  197. endif ()
  198. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  199. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  200. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  201. target_sources(${PROJECT_NAME} PRIVATE
  202. src/device/impl/mvs_camera.cpp
  203. src/device/impl/mvs_camera_ui.cpp)
  204. # libuvc config
  205. find_package(libuvc REQUIRED)
  206. target_link_libraries(${PROJECT_NAME} LibUVC::UVCShared LibUSB::LibUSB)
  207. target_sources(${PROJECT_NAME} PRIVATE
  208. src/device/impl/uvc_camera.cpp
  209. src/device/impl/uvc_camera_ui.cpp)
  210. # Crypto++ config
  211. set(CRYPTOPP_DIR /home/tpx/usr)
  212. set(CRYPTOPP_LIB_DIR ${CRYPTOPP_DIR}/lib)
  213. find_library(CRYPTOPP_LIB cryptopp HINTS ${CRYPTOPP_LIB_DIR})
  214. set(CRYPTOPP_INCLUDE_DIR ${CRYPTOPP_DIR}/include)
  215. target_include_directories(${PROJECT_NAME} PRIVATE ${CRYPTOPP_INCLUDE_DIR})
  216. target_link_libraries(${PROJECT_NAME} ${CRYPTOPP_LIB})
  217. # xxHash config
  218. pkg_search_module(XXHASH REQUIRED libxxhash)
  219. target_include_directories(${PROJECT_NAME} PRIVATE ${XXHASH_INCLUDE_DIRS})
  220. target_link_libraries(${PROJECT_NAME} ${XXHASH_LIBRARIES})
  221. # NvEnc config
  222. if (WIN32)
  223. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  224. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  225. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  226. else ()
  227. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  228. find_library(NVENC_LIB nvidia-encode)
  229. endif ()
  230. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  231. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  232. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  233. target_sources(${PROJECT_NAME} PRIVATE src/codec/encoder_nvenc.cpp)
  234. # NvDec config
  235. if (WIN32)
  236. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  237. find_library(NVDEC_LIB nvcuvid HINTS ${NVCODEC_DIR}/Lib/x64)
  238. else ()
  239. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  240. find_library(NVDEC_LIB nvcuvid)
  241. endif ()
  242. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  243. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  244. target_link_libraries(${PROJECT_NAME} ${NVDEC_LIB})
  245. target_sources(${PROJECT_NAME} PRIVATE src/codec/decoder_nvdec.cpp)
  246. # nvJPEG config
  247. target_link_libraries(${PROJECT_NAME} CUDA::nvjpeg)
  248. #target_sources(${PROJECT_NAME} PRIVATE src/codec/encoder_jpeg.cpp)
  249. #target_sources(${PROJECT_NAME} PRIVATE src/codec/decoder_nvjpeg.cpp)
  250. # assimp config
  251. find_package(assimp REQUIRED)
  252. target_link_libraries(${PROJECT_NAME} assimp::assimp)
  253. # ZeroMQ config
  254. find_package(azmq REQUIRED)
  255. target_link_libraries(${PROJECT_NAME} Azmq::azmq)
  256. # BS::thread_pool config
  257. set(BSTP_DIR /home/tpx/src/thread-pool-4.1.0)
  258. target_include_directories(${PROJECT_NAME} PRIVATE ${BSTP_DIR}/include)
  259. # Sophiar2 config
  260. if (WIN32)
  261. set(Sophiar2DIR D:/Program/Robot/Sophiar2)
  262. else ()
  263. set(Sophiar2DIR /home/tpx/project/Sophiar2)
  264. endif ()
  265. add_subdirectory(${Sophiar2DIR}/src Sophiar2Lib)
  266. target_include_directories(${PROJECT_NAME} PRIVATE ${Sophiar2DIR}/src)
  267. target_link_libraries(${PROJECT_NAME} Sophiar2Lib)