CMakeLists.txt 6.8 KB

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  1. cmake_minimum_required(VERSION 3.27)
  2. project(DepthGuide)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(${PROJECT_NAME} src/main.cpp
  5. src/image_process/impl/image_process_ui.cpp
  6. src/impl/main_impl.cpp
  7. src/impl/apps/app_selector/app_selector.cpp
  8. src/impl/apps/depth_guide/depth_guide.cpp
  9. src/impl/apps/remote_ar/remote_ar.cpp
  10. src/impl/apps/tiny_player/tiny_player.cpp
  11. src/core/impl/event_timer.cpp
  12. src/core/impl/memory_pool.cpp
  13. src/core/impl/object_manager.cpp
  14. src/module/impl/image_player.cpp
  15. src/module/impl/image_viewer.cpp
  16. src/module/impl/image_streamer.cpp
  17. src/network_v3/sender_tcp.cpp
  18. src/network_v3/sender_udp_fec.cpp
  19. # src/network_v3/receiver_tcp.cpp
  20. src/network_v3/receiver_udp_fec.cpp
  21. # src/network/impl/crc_checker.cpp
  22. src/network/impl/fragment/third_party/rs.c
  23. # src/network/impl/fragment/frag_basic.cpp
  24. # src/network/impl/fragment/frag_rs.cpp
  25. # src/network/impl/multiplexer.cpp
  26. # src/network/impl/network.cpp
  27. src/render/impl/render_texture.cpp
  28. src/render/impl/render_tools.cpp
  29. src/render/impl/render_utility.cpp)
  30. target_include_directories(${PROJECT_NAME} PRIVATE src)
  31. # image process sub-module
  32. add_subdirectory(src/image_process_v3/cuda_impl)
  33. target_link_libraries(${PROJECT_NAME} ImageProcessCudaV3)
  34. target_sources(${PROJECT_NAME} PRIVATE
  35. src/image_process_v3/image_process.cpp)
  36. # CUDA config
  37. find_package(CUDAToolkit REQUIRED)
  38. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  39. # spdlog config
  40. find_package(spdlog REQUIRED)
  41. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  42. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  43. # OpenCV config
  44. cmake_policy(SET CMP0146 OLD)
  45. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs calib3d)
  46. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  47. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  48. # glfw config
  49. if (WIN32)
  50. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  51. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  52. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  53. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  54. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  55. else ()
  56. find_package(glfw3 REQUIRED)
  57. target_link_libraries(${PROJECT_NAME} glfw)
  58. endif ()
  59. # glad config
  60. if (WIN32)
  61. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  62. else ()
  63. set(GLAD_DIR /home/tpx/src/glad)
  64. endif ()
  65. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  66. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  67. # glm config
  68. find_package(glm REQUIRED)
  69. target_link_libraries(${PROJECT_NAME} glm::glm)
  70. target_compile_definitions(${PROJECT_NAME} PRIVATE GLM_ENABLE_EXPERIMENTAL)
  71. # imgui config
  72. if (WIN32)
  73. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  74. else ()
  75. set(IMGUI_DIR /home/tpx/src/imgui-1.90)
  76. endif ()
  77. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  78. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  79. target_sources(${PROJECT_NAME} PRIVATE
  80. ${IMGUI_DIR}/imgui.cpp
  81. ${IMGUI_DIR}/imgui_draw.cpp
  82. ${IMGUI_DIR}/imgui_tables.cpp
  83. ${IMGUI_DIR}/imgui_widgets.cpp
  84. ${IMGUI_DIR}/imgui_demo.cpp
  85. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  86. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  87. # ImGuiFileDialog config
  88. set(ImGuiFileDialog_DIR /home/tpx/src/ImGuiFileDialog-0.6.7)
  89. add_subdirectory(${ImGuiFileDialog_DIR} third_party/imgui_file_dialog)
  90. target_include_directories(ImGuiFileDialog PRIVATE ${IMGUI_DIR})
  91. target_link_libraries(${PROJECT_NAME} ImGuiFileDialog)
  92. # yaml-cpp
  93. find_package(yaml-cpp REQUIRED)
  94. target_include_directories(${PROJECT_NAME} PRIVATE ${YAML_CPP_INCLUDE_DIR})
  95. target_link_libraries(${PROJECT_NAME} ${YAML_CPP_LIBRARIES})
  96. if (WIN32)
  97. target_link_directories(${PROJECT_NAME} PRIVATE C:/BuildEssentials/VS2019Libs/lib)
  98. endif ()
  99. # Boost config
  100. find_package(Boost REQUIRED COMPONENTS iostreams)
  101. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  102. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  103. # Eigen3 config
  104. find_package(Eigen3 REQUIRED)
  105. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  106. # Orbbec config
  107. set(OrbbecSDK_DIR /home/tpx/src/OrbbecSDK-1.9.5)
  108. find_package(OrbbecSDK REQUIRED)
  109. target_link_libraries(${PROJECT_NAME} OrbbecSDK::OrbbecSDK)
  110. target_sources(${PROJECT_NAME} PRIVATE
  111. src/device/impl/orb_camera.cpp
  112. src/device/impl/orb_camera_ui.cpp)
  113. # MVS config
  114. if (WIN32)
  115. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  116. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  117. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  118. else ()
  119. set(MVS_DIR /opt/MVS)
  120. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  121. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  122. endif ()
  123. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  124. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  125. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  126. target_sources(${PROJECT_NAME} PRIVATE
  127. src/device/impl/mvs_camera.cpp
  128. src/device/impl/mvs_camera_ui.cpp)
  129. # Crypto++ config
  130. set(CRYPTOPP_DIR /home/tpx/usr)
  131. set(CRYPTOPP_LIB_DIR ${CRYPTOPP_DIR}/lib)
  132. find_library(CRYPTOPP_LIB cryptopp HINTS ${CRYPTOPP_LIB_DIR})
  133. set(CRYPTOPP_INCLUDE_DIR ${CRYPTOPP_DIR}/include)
  134. target_include_directories(${PROJECT_NAME} PRIVATE ${CRYPTOPP_INCLUDE_DIR})
  135. target_link_libraries(${PROJECT_NAME} ${CRYPTOPP_LIB})
  136. # NvEnc config
  137. if (WIN32)
  138. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  139. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  140. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  141. else ()
  142. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  143. find_library(NVENC_LIB nvidia-encode)
  144. endif ()
  145. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  146. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  147. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  148. target_sources(${PROJECT_NAME} PRIVATE src/codec/encoder_nvenc.cpp)
  149. # NvDec config
  150. if (WIN32)
  151. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  152. find_library(NVDEC_LIB nvcuvid HINTS ${NVCODEC_DIR}/Lib/x64)
  153. else ()
  154. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  155. find_library(NVDEC_LIB nvcuvid)
  156. endif ()
  157. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  158. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  159. target_link_libraries(${PROJECT_NAME} ${NVDEC_LIB})
  160. target_sources(${PROJECT_NAME} PRIVATE src/codec/decoder_nvdec.cpp)
  161. # nvJPEG config
  162. target_link_libraries(${PROJECT_NAME} CUDA::nvjpeg)
  163. #target_sources(${PROJECT_NAME} PRIVATE src/codec/encoder_jpeg.cpp)
  164. #target_sources(${PROJECT_NAME} PRIVATE src/codec/decoder_nvjpeg.cpp)