CMakeLists.txt 8.4 KB

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  1. cmake_minimum_required(VERSION 3.27)
  2. project(DepthGuide)
  3. set(CMAKE_CXX_STANDARD 20)
  4. add_executable(${PROJECT_NAME} src/main.cpp
  5. src/image_process/impl/image_process_ui.cpp
  6. src/image_process/impl/versatile_convertor.cpp
  7. src/impl/main_impl.cpp
  8. src/impl/apps/app_selector/app_selector.cpp
  9. src/impl/apps/depth_guide/depth_guide.cpp
  10. src/impl/apps/remote_ar/remote_ar.cpp
  11. src/impl/apps/tiny_player/tiny_player.cpp
  12. src/core/impl/event_timer.cpp
  13. src/core/impl/memory_pool.cpp
  14. src/core/impl/object_manager.cpp
  15. src/module_v3/registration.cpp
  16. src/module/impl/augment_manager.cpp
  17. src/module/impl/camera_augment_helper.cpp
  18. src/module/impl/depth_guide_controller.cpp
  19. src/module/impl/image_augment_helper.cpp
  20. src/module/impl/image_player.cpp
  21. src/module/impl/image_viewer.cpp
  22. src/module/impl/image_streamer.cpp
  23. src/network_v3/sender_tcp.cpp
  24. src/network_v3/sender_udp_fec.cpp
  25. # src/network_v3/receiver_tcp.cpp
  26. src/network_v3/receiver_udp_fec.cpp
  27. # src/network/impl/crc_checker.cpp
  28. src/network/impl/fragment/third_party/rs.c
  29. # src/network/impl/fragment/frag_basic.cpp
  30. # src/network/impl/fragment/frag_rs.cpp
  31. # src/network/impl/multiplexer.cpp
  32. # src/network/impl/network.cpp
  33. src/render_v3/scene_render.cpp
  34. src/render/impl/render_mesh.cpp
  35. src/render/impl/render_texture.cpp
  36. src/render/impl/render_tools.cpp
  37. src/render/impl/render_utility.cpp)
  38. target_include_directories(${PROJECT_NAME} PRIVATE src)
  39. # image process sub-module
  40. add_subdirectory(src/image_process/cuda_impl)
  41. target_link_libraries(${PROJECT_NAME} ImageProcessCuda)
  42. #target_sources(${PROJECT_NAME} PRIVATE
  43. # src/image_process_v3/image_process.cpp)
  44. # old image process sub-module
  45. add_subdirectory(src/image_process_v3/cuda_impl)
  46. target_link_libraries(${PROJECT_NAME} ImageProcessCudaV3)
  47. target_sources(${PROJECT_NAME} PRIVATE
  48. src/image_process_v3/image_process.cpp)
  49. # CUDA config
  50. find_package(CUDAToolkit REQUIRED)
  51. target_link_libraries(${PROJECT_NAME} CUDA::cudart CUDA::cuda_driver)
  52. # CCCL config
  53. find_package(CCCL REQUIRED)
  54. target_link_libraries(${PROJECT_NAME} CCCL::CCCL)
  55. # spdlog config
  56. find_package(spdlog REQUIRED)
  57. target_link_libraries(${PROJECT_NAME} spdlog::spdlog)
  58. target_compile_definitions(${PROJECT_NAME} PRIVATE SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_TRACE)
  59. # OpenCV config
  60. cmake_policy(SET CMP0146 OLD)
  61. find_package(OpenCV REQUIRED COMPONENTS cudaimgproc imgcodecs calib3d)
  62. target_include_directories(${PROJECT_NAME} PRIVATE ${OpenCV_INCLUDE_DIRS})
  63. target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
  64. # glfw config
  65. if (WIN32)
  66. set(GLFW_INCLUDE_DIR C:/BuildEssentials/VS2019Libs/include)
  67. set(GLFW_LIB_DIR C:/BuildEssentials/VS2019Libs/lib)
  68. find_library(GLFW_LIB glfw3 HINTS ${GLFW_LIB_DIR})
  69. target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIR})
  70. target_link_libraries(${PROJECT_NAME} ${GLFW_LIB})
  71. else ()
  72. find_package(glfw3 REQUIRED)
  73. target_link_libraries(${PROJECT_NAME} glfw)
  74. endif ()
  75. # glad config
  76. if (WIN32)
  77. set(GLAD_DIR C:/BuildEssentials/Library/glad)
  78. else ()
  79. set(GLAD_DIR /home/tpx/src/glad)
  80. endif ()
  81. target_include_directories(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/include)
  82. target_sources(${PROJECT_NAME} PRIVATE ${GLAD_DIR}/src/gl.c)
  83. # glm config
  84. find_package(glm REQUIRED)
  85. target_link_libraries(${PROJECT_NAME} glm::glm)
  86. target_compile_definitions(${PROJECT_NAME} PRIVATE GLM_ENABLE_EXPERIMENTAL)
  87. # imgui config
  88. if (WIN32)
  89. set(IMGUI_DIR C:/BuildEssentials/Library/imgui-1.89.5)
  90. else ()
  91. set(IMGUI_DIR /home/tpx/src/imgui-1.90)
  92. endif ()
  93. set(IMGUI_BACKENDS_DIR ${IMGUI_DIR}/backends)
  94. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUI_DIR} ${IMGUI_BACKENDS_DIR})
  95. target_sources(${PROJECT_NAME} PRIVATE
  96. ${IMGUI_DIR}/imgui.cpp
  97. ${IMGUI_DIR}/imgui_draw.cpp
  98. ${IMGUI_DIR}/imgui_tables.cpp
  99. ${IMGUI_DIR}/imgui_widgets.cpp
  100. ${IMGUI_DIR}/imgui_demo.cpp
  101. ${IMGUI_BACKENDS_DIR}/imgui_impl_glfw.cpp
  102. ${IMGUI_BACKENDS_DIR}/imgui_impl_opengl3.cpp)
  103. # ImGuiFileDialog config
  104. set(ImGuiFileDialog_DIR /home/tpx/src/ImGuiFileDialog-0.6.7)
  105. add_subdirectory(${ImGuiFileDialog_DIR} third_party/imgui_file_dialog)
  106. target_include_directories(ImGuiFileDialog PRIVATE ${IMGUI_DIR})
  107. target_link_libraries(${PROJECT_NAME} ImGuiFileDialog)
  108. # imGuIZMO config
  109. set(IMGUIZMO_DIR /home/tpx/src/imGuIZMO.quat-3.0/imGuIZMO.quat)
  110. target_include_directories(${PROJECT_NAME} PRIVATE ${IMGUIZMO_DIR})
  111. target_sources(${PROJECT_NAME} PRIVATE
  112. ${IMGUIZMO_DIR}/imGuIZMOquat.cpp)
  113. target_compile_definitions(${PROJECT_NAME} PRIVATE
  114. IMGUIZMO_IMGUI_FOLDER=${IMGUI_DIR}/)
  115. # yaml-cpp
  116. find_package(yaml-cpp REQUIRED)
  117. target_include_directories(${PROJECT_NAME} PRIVATE ${YAML_CPP_INCLUDE_DIR})
  118. target_link_libraries(${PROJECT_NAME} ${YAML_CPP_LIBRARIES})
  119. if (WIN32)
  120. target_link_directories(${PROJECT_NAME} PRIVATE C:/BuildEssentials/VS2019Libs/lib)
  121. endif ()
  122. # Boost config
  123. find_package(Boost REQUIRED COMPONENTS iostreams)
  124. target_include_directories(${PROJECT_NAME} PRIVATE ${Boost_INCLUDE_DIRS})
  125. target_link_libraries(${PROJECT_NAME} ${Boost_LIBRARIES})
  126. # VTK config
  127. find_package(VTK REQUIRED)
  128. target_link_libraries(${PROJECT_NAME} ${VTK_LIBRARIES})
  129. vtk_module_autoinit(TARGETS ${PROJECT_NAME} MODULES ${VTK_LIBRARIES})
  130. target_sources(${PROJECT_NAME} PRIVATE src/render_v3/vtk_viewer.cpp)
  131. # Eigen3 config
  132. find_package(Eigen3 REQUIRED)
  133. target_link_libraries(${PROJECT_NAME} Eigen3::Eigen)
  134. # Orbbec config
  135. set(OrbbecSDK_DIR /home/tpx/src/OrbbecSDK-1.9.5)
  136. find_package(OrbbecSDK REQUIRED)
  137. target_link_libraries(${PROJECT_NAME} OrbbecSDK::OrbbecSDK)
  138. target_sources(${PROJECT_NAME} PRIVATE
  139. src/device/impl/orb_camera.cpp
  140. src/device/impl/orb_camera_ui.cpp)
  141. # MVS config
  142. if (WIN32)
  143. set(MVS_DIR "C:/BuildEssentials/Library/MVS/Development")
  144. set(MVS_INCLUDE_DIR ${MVS_DIR}/Includes)
  145. set(MVS_LIB_DIR ${MVS_DIR}/Libraries/win64)
  146. else ()
  147. set(MVS_DIR /opt/MVS)
  148. set(MVS_INCLUDE_DIR ${MVS_DIR}/include)
  149. set(MVS_LIB_DIR ${MVS_DIR}/lib/64)
  150. endif ()
  151. find_library(MVS_LIB MvCameraControl HINTS ${MVS_LIB_DIR})
  152. target_include_directories(${PROJECT_NAME} PRIVATE ${MVS_INCLUDE_DIR})
  153. target_link_libraries(${PROJECT_NAME} ${MVS_LIB})
  154. target_sources(${PROJECT_NAME} PRIVATE
  155. src/device/impl/mvs_camera.cpp
  156. src/device/impl/mvs_camera_ui.cpp)
  157. # Crypto++ config
  158. set(CRYPTOPP_DIR /home/tpx/usr)
  159. set(CRYPTOPP_LIB_DIR ${CRYPTOPP_DIR}/lib)
  160. find_library(CRYPTOPP_LIB cryptopp HINTS ${CRYPTOPP_LIB_DIR})
  161. set(CRYPTOPP_INCLUDE_DIR ${CRYPTOPP_DIR}/include)
  162. target_include_directories(${PROJECT_NAME} PRIVATE ${CRYPTOPP_INCLUDE_DIR})
  163. target_link_libraries(${PROJECT_NAME} ${CRYPTOPP_LIB})
  164. # NvEnc config
  165. if (WIN32)
  166. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  167. set(NVENC_LIB_DIR ${NVCODEC_DIR}/Lib/x64)
  168. find_library(NVENC_LIB nvencodeapi HINTS ${NVENC_LIB_DIR})
  169. else ()
  170. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  171. find_library(NVENC_LIB nvidia-encode)
  172. endif ()
  173. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  174. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  175. target_link_libraries(${PROJECT_NAME} ${NVENC_LIB})
  176. target_sources(${PROJECT_NAME} PRIVATE src/codec/encoder_nvenc.cpp)
  177. # NvDec config
  178. if (WIN32)
  179. set(NVCODEC_DIR C:/BuildEssentials/CUDA/Video_Codec_SDK_12.0.16)
  180. find_library(NVDEC_LIB nvcuvid HINTS ${NVCODEC_DIR}/Lib/x64)
  181. else ()
  182. set(NVCODEC_DIR /home/tpx/src/Video_Codec_SDK_12.0.16)
  183. find_library(NVDEC_LIB nvcuvid)
  184. endif ()
  185. set(NVCODEC_INCLUDE_DIR ${NVCODEC_DIR}/Interface)
  186. target_include_directories(${PROJECT_NAME} PRIVATE ${NVCODEC_INCLUDE_DIR})
  187. target_link_libraries(${PROJECT_NAME} ${NVDEC_LIB})
  188. target_sources(${PROJECT_NAME} PRIVATE src/codec/decoder_nvdec.cpp)
  189. # nvJPEG config
  190. target_link_libraries(${PROJECT_NAME} CUDA::nvjpeg)
  191. #target_sources(${PROJECT_NAME} PRIVATE src/codec/encoder_jpeg.cpp)
  192. #target_sources(${PROJECT_NAME} PRIVATE src/codec/decoder_nvjpeg.cpp)
  193. # assimp config
  194. find_package(assimp REQUIRED)
  195. target_link_libraries(${PROJECT_NAME} assimp::assimp)
  196. # Sophiar2 config
  197. if (WIN32)
  198. set(Sophiar2DIR D:/Program/Robot/Sophiar2)
  199. else ()
  200. set(Sophiar2DIR /home/tpx/project/Sophiar2)
  201. endif ()
  202. add_subdirectory(${Sophiar2DIR}/src Sophiar2Lib)
  203. target_include_directories(${PROJECT_NAME} PRIVATE ${Sophiar2DIR}/src)
  204. target_link_libraries(${PROJECT_NAME} Sophiar2Lib)